Wakal Capital

The most significant population center in Wakal is known simply as “Capital”. An urbanized collection of residential, commercial, and (Technik) industrial use, Capital is located in the 15-km wide, half a kilometer-deep caldera of an extinct super-volcano on the southern continent.

The northwest side of the classes is broken up by irregular cracks hundreds of meters deep, with mixed use commercial and residential buildings climbing up and down those vertical surfaces. The northeast side is the mostly smooth downstream flow of long-cooled magma and serves as landing field, transshipment point, and sprawling home to the transitory gray market that calls Wakal home.

There are some extraction and refinery operations inside the caldera, using centuries outdated (and polluting) tech, but the bigger refineries are essentially city-states themselves, reachable through a well-developed and stable set of maglev corridors.

 

See also: Yami Belt Colony – Wakal

See also: Akash Dewan

The Abhva

The Abhva (“The Enemy”, “Void Devils”) are the inhabitants of Planet X, which orbits the secondary Mitran sun, Yama. They worship a dark entity known as the Adversary, and are the terror of Janya and Raksasa alike. The eccentric orbit of Yama brings them close enough to engage open warfare every seven to eight centuries.

Asuri

The Asuri are at the top of the Abhva society. These are the generals, necromancers, and warlords who lead the Abhva with vicious cunning. They range from two to three meters tall, although mass is difficult to ascertain due to no Asuri has even been captured by Janya forces, dead or alive.

Makara

The muscle of the Abhva war effort, the monsters that keep Janya and Kravyad awake at night. 4 meters tall, massing approximately 575 kg. Cold-blooded amphibians, but their hemocyanin based physiology allows activity even at below-freezing temperatures (when, admittedly, most Makara would rather be napping).

There are persistent rumors that all or some of the Makara possess the ability to control the outward appearance of their forms, although the utility of that ability in a creature that masses as much as eight adult Janya is questionable.

Pretya

The “Hungry Ghosts” are the mostly incorporeal mooks and cannon fodder of the Abhva. Sneaky, and resistant to energy based attacks (to which the preferred tactic of the Janya is to throw Raksasa commandos at them). Perhaps they are the larval stage of Asuri. Perhaps they are not.

Personal Wards

Personal ward generators are usually about the size of a pack of playing cards. Powered by a rechargeable upala battery, they tie into an operator’s prana field and provide protection from extremes of radiant and kinetic energy. There are also models specifically tuned to provide environmental protection as well (for instance, against the cold and dark of the space between worlds), although this greatly diminishes the strength of the field protecting against other damage.
As with many technik miracles, the outcaste and primitive Andhaka lack the subtle energies necessary to successfully interact with these tools, and are forced to rely on mechanical pressure suits (and carapace armor shaped from the brightly colored petals of an exalted flower in the orchid family).

Yami Belt Colony – Betwa

Betwa

QuadrantIII
BearingYamuna +9º
Mean Orbital Distance:379 M km
Days to Orbit:1192
Mean Radius:393 km
Surface Area:1,950,000 km2
Base Temperature9.7° C
Seasonal Variation:19.8° C (High), -0.4° C (Low)
Average Precipitation19 cm
Significant Imports:Minerals, Consumer Items, Organics
Significant Exports:Weapons (Military Weapons), Medicines (Combat Medicines), Alchemicals (Fuel), Commercial Tech (??), Textiles (Industrial)

Notes

Authority: Military, High Tech / Refinery Outpost

Yami Belt Colony – Wakal

Wakal

QuadrantIII
BearingYamuna +23º
Mean Orbital Distance:370 M km
Days to Orbit:1164
Mean Radius:504 km
Surface Area:3,190,000 km2
Base Temperature-0.6° C
Seasonal Variation:9.6° C (High), -10.7° C (Low)
Average Precipitation15 cm
Significant Imports:Minerals, Consumer Items, Organics
Significant Exports:Alchemicals (Explosives), Machinery (Eco-tech)

Notes

Authority: Outlaw, Refinery / Industrial Outpost

Yama

The Void Devils that periodically wreck so much havoc in the Solar Kingdoms are the natives of a world that orbits Mitra B, the brown dwarf co-binary companion to Surya (Mita A). These Abhva bring conflict and discord in the periods where Mitra A and Mitra B are close enough to transit (every 745 Local Years, for a 70 to 140-year period).

Due to the limitations of Empyrean Sails, as well as dark matter interference (among other things), the Janya lack precise astrometric data regarding the Yama system. There is at least one inhabited world in the system (“Planet X”), although presumably there may be more.

Technik and…Medicine

Elemental Technik and Vivacism have served to greatly extend Janya lifespans from a low of approximately 125 Local Years for the Artisan caste, to 230 Local Years and counting for those who can afford it, primarily the Nobility Caste. The practice of Janya advanced technik medicine is known as “Ayurveda”. There are three distinct branches of Ayurveda; those devoted to the Janya Artisan (and Outcaste) physiology, those devoted to the Janya Nobility (and Cleric) physiology, and those devoted to Savant Caste physiology. As each Caste does not lack for examples of brilliant intellect and education opportunity; physicians of every stripe are present in each Caste (and gender, as it happens), although there are cultural biases that advantage physicians of each Caste tending to their peers.

Kravyad medicine is a specialty somewhere between zoology and combat medicine, usually possessed as an additional skill set on top existing physician training.

Practically, Sādhanā allows for the regrowth of organs, prevention / remission of disease, and ameliorating the effects of age; while Technik allows for alchemical tonics, medicines, and treatments as well as the creation of biopolymer (q.v.) based prosthetics.

Andhaka, Sramana, Siddha

All living being possess some amount of prana (life) and shakti (soul) energies (these are the primary subtle energies in Rockets and Mayhem). Healthy beings generate more of each of these than they absorb from the universe around them.

Among the Janya, those with sufficiently advanced capacities for shakti generation and retention are known as Śramaṇa. At this level, individuals are capable of influencing the material forms of matter and energy around them, as well as the subtle energies, at the subconscious level. This generally expresses itself in the form of extremely good luck and a facility with the advanced Janya science of Technik, the interaction of material and subtle forces.

The majority of Janya are Śramaṇa.

Those who lack this capability for shakti interactions are known as Andhaka. This manifests itself to the Janya as correspondingly (but not probabilistically[1]) bad luck, and doubt based gremlins that cause failures and mishaps when interacting with Technik constructs. Among the few positive benefits, Andhaka are resilient to the effects of Sādhanā to a surprising degree.

On the other hand, there are those (especially among the Savant and Cleric castes) who posses shakti capabilities an order of magnitude or more advanced than the Śramaṇa. These are the Siddha, Janya mystics who can interact with the material and subtle forces of the universe at a conscious level, requiring no physical constructs to do so. They can change the forms of matter, spontaneously generate bursts of energy, communicate physically over great distances, and stave off the entropic forces of the universe for a time.

 

 

 

 

 

[1] If a Śramaṇa flipped a coin one hundred times, they could predict the outcome seventy to seventy five percent of the time. When Andhaka attempt the same, their accuracy is closer to 50 percent. When the Andhaka do so in a contest with a Śramaṇa, they are only correct roughly one time in four.

 

 

The Space Between

Per the metaphysical truths at the heart of the setting (“there is a positive creative force in the universe, but there is a negative destructive one as well”), Worlds are hospitable places, granted the benefits of gravity, atmosphere, warmth, and water by the benevolent emanations of Uhuru Medhā (the unknowable deity).
Contrarily, the Akashic space between worlds is not simply the barren vacuum of space as we know it, but a place of cold, of darkness, of stasis. Newtonian principles apply, but the fundamental forces of the universe can be idiosyncratic. An object in motion in the darknese will eventually come to rest, as its motion is simply…eaten. Continuous propulsion is thus the order of the day.

The space between worlds is cold, dark, and the air pressure is very, very low. Without protective gear, people exposed to the dark of space can perish within minutes.
The conditions are similar to terrestrial extreme altitudes (8,000 meters above sea level; 380 millibars of pressure; -40°C). Dark Matter and Dark Energy intrusions from the Void are uncommon, but known.

Navigational Hazards
As previously discussed, the space between worlds is not empty. Hostile elemental forces
make this domain their home, as do a variety of hazardous life forms of the leviathan class. Even civilian ships possess some
weaponry; and are frequently quite judicious in the application of force, given that bright lights can attract dark horrors. In addition to weapons, in-system navigation is facilitated by regular trade lanes, and lighthouse outposts along the way to guide the way.

Sādhanā (Psychic Power)

In Rockets and Mayhem, magic is real. Generally, one in four sentients will be born with *some* ability to manipulate reality via will, and species specific paradigms for the ability exist. Among the Janya, the ability to create a supernatural effect without the assistance of Technik is known as Sādhanā. The ability of the Kravyad to do so is known as “Witchcraft”, although for the most part it seems to consist of simple psychic phenomena (similar, but distinct from the manipulation of Shakti). The Black Magic of the Abhva and the Makara, is generally known as “Nemesis”.

Janya Sādhanā concerns itself with the mastery of three forces. The first are Akashic, which are the material forms of matter and energy. Those who seek to master these forces are Elementalists. The second force is Prana, the subtle element that animates life. Those who seek to master these forces are Vivacists. The third, and final, force is Shakti, the subtle element that governs thought and consciousness. Those that seek to master this force are known as Spiritualists.

The primary Sādhanā techniques are mantra and yantra, word and pattern. Sādhanā, even of the Elementalist or Vivacist domains, is fueled by Shakti…only living creatures blessed with this gift may manipulate the Sādhanā forces (see Andhaka). Possibly due to this limitation, Elementalism and Vivacism are individual pursuits (two Siddha from these paths may not combine their efforts), while Spiritualism is very much a collaborative effort (the default Spiritualist effects grow exponentially more powerful when fueled by a congregation).