Gen2 Light Cruiser Class.
Length: 150m; Beam: 25m; Displacement: 50K m3
Usual complement: 100 crew.
Control Deck (Zone 1)
Fair Cover. Dark. Battle Damaged.
Workstations for Captain, Engineer, Navigation, Weapons, Operations.
Exits to: Astrogation Deck (Zone 2)
There is a Kravyad work-crew here at the start of the scene.
Astrogation Deck (Zone 2)
Fair Cover. Dark. Breach to exterior.
Analog / Optical devices for determining location, plotting the orbital paths of the system, and charting a course between them.
Exits to: Control Deck (Zone 1), Quarters and Storage (Zone 3), Breach (Away).
Quarters and Storage (Zone 3)
Good Cover. Dark. Nooks and crannies.
Quarters for the usual crew of 100, plus emergency berthing for another 50. Galley and mess, elemental fonts for air and water.
Exits to: Astrogation Deck (Zone 2), Gunnery Deck (Zone 4)
There is a Kravyad work-crew here at the start of the scene.
Gunnery Deck (Zone 4)
Fair Cover. Dark. Disassembled Naval Scale Weapon Assemblies.
Weapons, Ammunition, and gunnery stations for the ship’s assortment of tactical (weapon) systems.
Exits to: Quarters and Storage (Zone 3), Hangar and Airlock Deck (Zone 5)
There is a Kravyad work-crew here at the start of the scene. Lieutenant Guellec is here at the start of the scene. Unless the players make a stealth approach, the opposition starts with a tactical advantage (SQS on personal Situational Aspects)
Hangar and Airlock Deck (Zone 5)
Average Cover. Dark. Kravyad Assault Shuttle.
Where the shuttle land, and the cargo transfer point while landed. There is (just barely) room for an additional Fair Scale craft to dock.
Exits to: Gunnery Deck (Zone 4), Engineering (Zone 6)
Engineering (Zone 6)
Good Cover. Dark. Nooks and crannies.
Radium Drive Powerplant, Empyrean Sail Projectors, defensive (Ward) systems.
Note that the Radium Drive has essentially detonated, the fuel is lost / hazardous, and it will take three technical “Contests” to restore the system to operation, Unless all three Succeed with Style, cannibalization of external ship powerplants is necessary to proceed.
Exits to: Hangar and Airlock Deck (Zone 5)
5 thoughts on “Setting: The MSN Parindra”